01312nam a22002777a 450000500170000000800410001701000140005802000260007202000230009803500130012103700130013404000130014708200150016010000200017524501530019526000490034827000430039730000300044050000410047050502620051165000770077365000650085065000510091565000490096670000190101520100709110243.0100709t xxu||||| |||| 00| 0 eng d aENG-96368 a9780070703612c475.00 a0070703612c475.00 aEN-79901 bDBAD/PUB aDPLbEng a658.312404 aHeiphetz, Alex. aTraining and collaboration with virtual worlds :cby Alex Heiphetz [and] Gary Woodill.bhow to create cost-saving, efficient and engaging programs / aNew DelhibTata McGraw Hill Publishingc2010 a7, West Patel NagarbNew Delhie110008 axxii,248 p. c23cm. (pbk) aincludes bibliographical references  a Virtual worlds: what’s in it for the corporate world? -- Enterprise applications of virtual worlds -- Virtual worlds: selecting the best -- Linden Lab and Second Life in their own words: enterprise-related developments and future plans -- Deploying a cor a Employees vCase studies.x Training ofxComputer-assisted instruction  aEmployees vCase studies.x Training ofxComputer simulation a Virtual reality in management vCase studies. aVirtual reality in education vCase studies. aWoodill, Gary.